class game.data
PreventionMinimapData_Record
game.data.PreventionMinimapData_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float MinRadius()RTTIre.Hooks.Place( "gamedataPreventionMinimapData_Record", "MinRadius", (PreventionMinimapData_Record_MinRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionMinimapData_Record_MinRadius( game.data.PreventionMinimapData_Record self );float MaxRadius()RTTIre.Hooks.Place( "gamedataPreventionMinimapData_Record", "MaxRadius", (PreventionMinimapData_Record_MaxRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionMinimapData_Record_MaxRadius( game.data.PreventionMinimapData_Record self );float MinSpeed()RTTIre.Hooks.Place( "gamedataPreventionMinimapData_Record", "MinSpeed", (PreventionMinimapData_Record_MinSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionMinimapData_Record_MinSpeed( game.data.PreventionMinimapData_Record self );float MaxSpeed()RTTIre.Hooks.Place( "gamedataPreventionMinimapData_Record", "MaxSpeed", (PreventionMinimapData_Record_MaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct PreventionMinimapData_Record_MaxSpeed( game.data.PreventionMinimapData_Record self );