class game.data
ProjectileCollision_Record
game.data.ProjectileCollision_Record
- 0 properties
- 4 functions
- 5 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.Bounce_Record, game.data.Pierce_Record, game.data.StopAndStickPerpendicular_Record, game.data.StopAndStick_Record, game.data.Stop_Record
Properties
None.
Functions
WeakHandle<game.data.ProjectileOnCollisionAction_Record> Type()RTTIgame.data.ProjectileOnCollisionAction_Record? TypeHandle()RTTIre.Hooks.Place( "gamedataProjectileCollision_Record", "TypeHandle", (ProjectileCollision_Record_TypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ProjectileOnCollisionAction_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileCollision_Record_TypeHandle( game.data.ProjectileCollision_Record self );float EnergyLossFactor()RTTIre.Hooks.Place( "gamedataProjectileCollision_Record", "EnergyLossFactor", (ProjectileCollision_Record_EnergyLossFactor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileCollision_Record_EnergyLossFactor( game.data.ProjectileCollision_Record self );bool CanStopAndStickOnHardSurfaces()RTTIre.Hooks.Place( "gamedataProjectileCollision_Record", "CanStopAndStickOnHardSurfaces", (ProjectileCollision_Record_CanStopAndStickOnHardSurfaces x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileCollision_Record_CanStopAndStickOnHardSurfaces( game.data.ProjectileCollision_Record self );