class game.data
ProjectileLaunch_Record
game.data.ProjectileLaunch_Record
- 0 properties
- 4 functions
- 2 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.ProjectileLaunchMode_Record> Type()RTTIgame.data.ProjectileLaunchMode_Record? TypeHandle()RTTIre.Hooks.Place( "gamedataProjectileLaunch_Record", "TypeHandle", (ProjectileLaunch_Record_TypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ProjectileLaunchMode_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileLaunch_Record_TypeHandle( game.data.ProjectileLaunch_Record self );bool ApplyAdditiveProjectileSpiraling()RTTIre.Hooks.Place( "gamedataProjectileLaunch_Record", "ApplyAdditiveProjectileSpiraling", (ProjectileLaunch_Record_ApplyAdditiveProjectileSpiraling x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileLaunch_Record_ApplyAdditiveProjectileSpiraling( game.data.ProjectileLaunch_Record self );bool CanTrackDevices()RTTIre.Hooks.Place( "gamedataProjectileLaunch_Record", "CanTrackDevices", (ProjectileLaunch_Record_CanTrackDevices x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileLaunch_Record_CanTrackDevices( game.data.ProjectileLaunch_Record self );