ProjectileLaunch_Record class
game.data.ProjectileLaunch_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
game.data.Regular_Record, game.data.Tracking_Record
Properties
None.
Functions
WeakHandle<game.data.ProjectileLaunchMode_Record> Type()RTTIgame.data.ProjectileLaunchMode_Record? TypeHandle()RTTIbool ApplyAdditiveProjectileSpiraling()RTTIbool CanTrackDevices()RTTI