class game.data
Quality_Record
game.data.Quality_Record
- 0 properties
- 8 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string Name()RTTIre.Hooks.Place( "gamedataQuality_Record", "Name", (Quality_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_Name( game.data.Quality_Record self );void StatModifiers(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataQuality_Record", "StatModifiers", (Quality_Record_StatModifiers x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_StatModifiers( game.data.Quality_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetStatModifiersCount()RTTIre.Hooks.Place( "gamedataQuality_Record", "GetStatModifiersCount", (Quality_Record_GetStatModifiersCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_GetStatModifiersCount( game.data.Quality_Record self );WeakHandle<game.data.StatModifier_Record> GetStatModifiersItem(int index)RTTIgame.data.StatModifier_Record? GetStatModifiersItemHandle(int index)RTTIre.Hooks.Place( "gamedataQuality_Record", "GetStatModifiersItemHandle", (Quality_Record_GetStatModifiersItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_GetStatModifiersItemHandle( game.data.Quality_Record self, int index );bool StatModifiersContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataQuality_Record", "StatModifiersContains", (Quality_Record_StatModifiersContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_StatModifiersContains( game.data.Quality_Record self, WeakHandle<game.data.StatModifier_Record> item );int Value()RTTIre.Hooks.Place( "gamedataQuality_Record", "Value", (Quality_Record_Value x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_Value( game.data.Quality_Record self );game.data.Quality Type()RTTIre.Hooks.Place( "gamedataQuality_Record", "Type", (Quality_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Quality>(); } ); [Msgpack.Gen] public readonly partial record struct Quality_Record_Type( game.data.Quality_Record self );