class game.data
RandomNewsFeedBatch_Record
game.data.RandomNewsFeedBatch_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName[] FeedList()RTTIint GetFeedListCount()RTTIre.Hooks.Place( "gamedataRandomNewsFeedBatch_Record", "GetFeedListCount", (RandomNewsFeedBatch_Record_GetFeedListCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RandomNewsFeedBatch_Record_GetFeedListCount( game.data.RandomNewsFeedBatch_Record self );CName GetFeedListItem(int index)RTTIre.Hooks.Place( "gamedataRandomNewsFeedBatch_Record", "GetFeedListItem", (RandomNewsFeedBatch_Record_GetFeedListItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct RandomNewsFeedBatch_Record_GetFeedListItem( game.data.RandomNewsFeedBatch_Record self, int index );bool FeedListContains(CName item)RTTIre.Hooks.Place( "gamedataRandomNewsFeedBatch_Record", "FeedListContains", (RandomNewsFeedBatch_Record_FeedListContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RandomNewsFeedBatch_Record_FeedListContains( game.data.RandomNewsFeedBatch_Record self, CName item );