BlackICE Scripting

class game.data

RandomPassengerEntry_Record

game.data.RandomPassengerEntry_Record

  • 0 properties
  • 11 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • CName[] ValidSlotNames() RTTI
  • int GetValidSlotNamesCount() RTTI
  • CName GetValidSlotNamesItem(int index) RTTI
  • bool ValidSlotNamesContains(CName item) RTTI
  • void CharacterRecords(out WeakHandle<game.data.WeightedCharacter_Record>[] outList) RTTI
  • int GetCharacterRecordsCount() RTTI
  • WeakHandle<game.data.WeightedCharacter_Record> GetCharacterRecordsItem(int index) RTTI
  • game.data.WeightedCharacter_Record? GetCharacterRecordsItemHandle(int index) RTTI
  • bool CharacterRecordsContains(WeakHandle<game.data.WeightedCharacter_Record> item) RTTI
  • CName Role() RTTI
  • float Probability() RTTI