class game.data
RandomStatModifier_Record
game.data.RandomStatModifier_Record
- 0 properties
- 3 functions
Extends game.data.StatModifier_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float Max()RTTIre.Hooks.Place( "gamedataRandomStatModifier_Record", "Max", (RandomStatModifier_Record_Max x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct RandomStatModifier_Record_Max( game.data.RandomStatModifier_Record self );float Min()RTTIre.Hooks.Place( "gamedataRandomStatModifier_Record", "Min", (RandomStatModifier_Record_Min x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct RandomStatModifier_Record_Min( game.data.RandomStatModifier_Record self );bool UseControlledRandom()RTTIre.Hooks.Place( "gamedataRandomStatModifier_Record", "UseControlledRandom", (RandomStatModifier_Record_UseControlledRandom x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RandomStatModifier_Record_UseControlledRandom( game.data.RandomStatModifier_Record self );