class game.data
ReactionLimit_Record
game.data.ReactionLimit_Record
- 0 properties
- 2 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName Name()RTTIre.Hooks.Place( "gamedataReactionLimit_Record", "Name", (ReactionLimit_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ReactionLimit_Record_Name( game.data.ReactionLimit_Record self );int Limit()RTTIre.Hooks.Place( "gamedataReactionLimit_Record", "Limit", (ReactionLimit_Record_Limit x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ReactionLimit_Record_Limit( game.data.ReactionLimit_Record self );