class game.data
RoachRaceMovement_Record
game.data.RoachRaceMovement_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float[] Range()RTTIint GetRangeCount()RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "GetRangeCount", (RoachRaceMovement_Record_GetRangeCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_GetRangeCount( game.data.RoachRaceMovement_Record self );float GetRangeItem(int index)RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "GetRangeItem", (RoachRaceMovement_Record_GetRangeItem x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_GetRangeItem( game.data.RoachRaceMovement_Record self, int index );bool RangeContains(float item)RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "RangeContains", (RoachRaceMovement_Record_RangeContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_RangeContains( game.data.RoachRaceMovement_Record self, float item );CName Name()RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "Name", (RoachRaceMovement_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_Name( game.data.RoachRaceMovement_Record self );float Value()RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "Value", (RoachRaceMovement_Record_Value x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_Value( game.data.RoachRaceMovement_Record self );bool UsingRange()RTTIre.Hooks.Place( "gamedataRoachRaceMovement_Record", "UsingRange", (RoachRaceMovement_Record_UsingRange x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RoachRaceMovement_Record_UsingRange( game.data.RoachRaceMovement_Record self );