class game.data
RowSymbols_Record
game.data.RowSymbols_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int[] Symbols()RTTIint GetSymbolsCount()RTTIre.Hooks.Place( "gamedataRowSymbols_Record", "GetSymbolsCount", (RowSymbols_Record_GetSymbolsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RowSymbols_Record_GetSymbolsCount( game.data.RowSymbols_Record self );int GetSymbolsItem(int index)RTTIre.Hooks.Place( "gamedataRowSymbols_Record", "GetSymbolsItem", (RowSymbols_Record_GetSymbolsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct RowSymbols_Record_GetSymbolsItem( game.data.RowSymbols_Record self, int index );bool SymbolsContains(int item)RTTIre.Hooks.Place( "gamedataRowSymbols_Record", "SymbolsContains", (RowSymbols_Record_SymbolsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RowSymbols_Record_SymbolsContains( game.data.RowSymbols_Record self, int item );