class game.data
ShooterLayerInfo_Record
game.data.ShooterLayerInfo_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
red.ResourceReferenceScriptToken ImageTextureAtlas()RTTIre.Hooks.Place( "gamedataShooterLayerInfo_Record", "ImageTextureAtlas", (ShooterLayerInfo_Record_ImageTextureAtlas x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterLayerInfo_Record_ImageTextureAtlas( game.data.ShooterLayerInfo_Record self );CName ImageTexturePart()RTTIre.Hooks.Place( "gamedataShooterLayerInfo_Record", "ImageTexturePart", (ShooterLayerInfo_Record_ImageTexturePart x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterLayerInfo_Record_ImageTexturePart( game.data.ShooterLayerInfo_Record self );CName ImageName()RTTIre.Hooks.Place( "gamedataShooterLayerInfo_Record", "ImageName", (ShooterLayerInfo_Record_ImageName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ShooterLayerInfo_Record_ImageName( game.data.ShooterLayerInfo_Record self );