BlackICE Scripting

class game.data

ShooterPlayerData_Record

game.data.ShooterPlayerData_Record

  • 0 properties
  • 25 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • red.ResourceReferenceScriptToken SgTextureAtlas() RTTI
  • red.ResourceReferenceScriptToken LmgTextureAtlas() RTTI
  • red.ResourceReferenceScriptToken ArTextureAtlas() RTTI
  • red.ResourceReferenceScriptToken LsTextureAtlas() RTTI
  • red.ResourceReferenceScriptToken MlTextureAtlas() RTTI
  • CName DefaultWeapon() RTTI
  • CName SfxDamage() RTTI
  • CName SfxDead() RTTI
  • CName SfxJump() RTTI
  • Vector2 ProneSize() RTTI
  • Vector2 JumpSize() RTTI
  • float Gravity() RTTI
  • int MaxHealth() RTTI
  • float EndMoveLerpTime() RTTI
  • float StartMoveLerpTime() RTTI
  • float MovementSpeed() RTTI
  • float SquadDistanceCap() RTTI
  • float ColliderAnchorPointOffset() RTTI
  • float CutSceneDelay() RTTI
  • float MinOpacity() RTTI
  • float FadeTime() RTTI
  • float JumpSpeed() RTTI
  • float BaseMemberFollowDelay() RTTI
  • float InvincibleTime() RTTI
  • float AnalogThreshold() RTTI