class game.data
StatPoolPrereq_Record
game.data.StatPoolPrereq_Record
- 0 properties
- 11 functions
- 1 derived class
Extends game.data.IPrereq_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void ValueToCheck(out WeakHandle<game.data.StatModifier_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataStatPoolPrereq_Record", "ValueToCheck", (StatPoolPrereq_Record_ValueToCheck x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ValueToCheck( game.data.StatPoolPrereq_Record self, WeakHandle<game.data.StatModifier_Record>[] outList );int GetValueToCheckCount()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "GetValueToCheckCount", (StatPoolPrereq_Record_GetValueToCheckCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_GetValueToCheckCount( game.data.StatPoolPrereq_Record self );WeakHandle<game.data.StatModifier_Record> GetValueToCheckItem(int index)RTTIgame.data.StatModifier_Record? GetValueToCheckItemHandle(int index)RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "GetValueToCheckItemHandle", (StatPoolPrereq_Record_GetValueToCheckItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.StatModifier_Record>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_GetValueToCheckItemHandle( game.data.StatPoolPrereq_Record self, int index );bool ValueToCheckContains(WeakHandle<game.data.StatModifier_Record> item)RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "ValueToCheckContains", (StatPoolPrereq_Record_ValueToCheckContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ValueToCheckContains( game.data.StatPoolPrereq_Record self, WeakHandle<game.data.StatModifier_Record> item );CName ComparisonType()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "ComparisonType", (StatPoolPrereq_Record_ComparisonType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ComparisonType( game.data.StatPoolPrereq_Record self );CName StatPoolType()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "StatPoolType", (StatPoolPrereq_Record_StatPoolType x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_StatPoolType( game.data.StatPoolPrereq_Record self );CName ObjectToCheck()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "ObjectToCheck", (StatPoolPrereq_Record_ObjectToCheck x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ObjectToCheck( game.data.StatPoolPrereq_Record self );bool SkipOnApply()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "SkipOnApply", (StatPoolPrereq_Record_SkipOnApply x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_SkipOnApply( game.data.StatPoolPrereq_Record self );bool ListenConstantly()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "ListenConstantly", (StatPoolPrereq_Record_ListenConstantly x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ListenConstantly( game.data.StatPoolPrereq_Record self );bool ComparePercentage()RTTIre.Hooks.Place( "gamedataStatPoolPrereq_Record", "ComparePercentage", (StatPoolPrereq_Record_ComparePercentage x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StatPoolPrereq_Record_ComparePercentage( game.data.StatPoolPrereq_Record self );