class game.data
TankDestroyableObject_Record
game.data.TankDestroyableObject_Record
- 0 properties
- 5 functions
- 1 derived class
Extends game.data.ArcadeCollidableObject_Record game.data.ArcadeObject_Record game.data.TweakDBRecord IScriptable ISerializable
Derived
Properties
None.
Functions
float ScoreMultiplier()RTTIre.Hooks.Place( "gamedataTankDestroyableObject_Record", "ScoreMultiplier", (TankDestroyableObject_Record_ScoreMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TankDestroyableObject_Record_ScoreMultiplier( game.data.TankDestroyableObject_Record self );float RammingInvincibilityTime()RTTIre.Hooks.Place( "gamedataTankDestroyableObject_Record", "RammingInvincibilityTime", (TankDestroyableObject_Record_RammingInvincibilityTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TankDestroyableObject_Record_RammingInvincibilityTime( game.data.TankDestroyableObject_Record self );float Score()RTTIre.Hooks.Place( "gamedataTankDestroyableObject_Record", "Score", (TankDestroyableObject_Record_Score x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TankDestroyableObject_Record_Score( game.data.TankDestroyableObject_Record self );float DropProbability()RTTIre.Hooks.Place( "gamedataTankDestroyableObject_Record", "DropProbability", (TankDestroyableObject_Record_DropProbability x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct TankDestroyableObject_Record_DropProbability( game.data.TankDestroyableObject_Record self );int Health()RTTIre.Hooks.Place( "gamedataTankDestroyableObject_Record", "Health", (TankDestroyableObject_Record_Health x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct TankDestroyableObject_Record_Health( game.data.TankDestroyableObject_Record self );