BlackICE Scripting

class game.data

UIElement_Record

game.data.UIElement_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void CustomConditions(out WeakHandle<game.data.UICondition_Record>[] outList) RTTI
  • int GetCustomConditionsCount() RTTI
  • WeakHandle<game.data.UICondition_Record> GetCustomConditionsItem(int index) RTTI
  • game.data.UICondition_Record? GetCustomConditionsItemHandle(int index) RTTI
  • bool CustomConditionsContains(WeakHandle<game.data.UICondition_Record> item) RTTI