class game.data
UIIconPool_Record
game.data.UIIconPool_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Icons(out WeakHandle<game.data.UIIcon_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataUIIconPool_Record", "Icons", (UIIconPool_Record_Icons x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UIIconPool_Record_Icons( game.data.UIIconPool_Record self, WeakHandle<game.data.UIIcon_Record>[] outList );int GetIconsCount()RTTIre.Hooks.Place( "gamedataUIIconPool_Record", "GetIconsCount", (UIIconPool_Record_GetIconsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UIIconPool_Record_GetIconsCount( game.data.UIIconPool_Record self );WeakHandle<game.data.UIIcon_Record> GetIconsItem(int index)RTTIgame.data.UIIcon_Record? GetIconsItemHandle(int index)RTTIre.Hooks.Place( "gamedataUIIconPool_Record", "GetIconsItemHandle", (UIIconPool_Record_GetIconsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct UIIconPool_Record_GetIconsItemHandle( game.data.UIIconPool_Record self, int index );bool IconsContains(WeakHandle<game.data.UIIcon_Record> item)RTTIre.Hooks.Place( "gamedataUIIconPool_Record", "IconsContains", (UIIconPool_Record_IconsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UIIconPool_Record_IconsContains( game.data.UIIconPool_Record self, WeakHandle<game.data.UIIcon_Record> item );