class game.data
UpgradingData_Record
game.data.UpgradingData_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Ingredients(out WeakHandle<game.data.RecipeElement_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataUpgradingData_Record", "Ingredients", (UpgradingData_Record_Ingredients x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct UpgradingData_Record_Ingredients( game.data.UpgradingData_Record self, WeakHandle<game.data.RecipeElement_Record>[] outList );int GetIngredientsCount()RTTIre.Hooks.Place( "gamedataUpgradingData_Record", "GetIngredientsCount", (UpgradingData_Record_GetIngredientsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct UpgradingData_Record_GetIngredientsCount( game.data.UpgradingData_Record self );WeakHandle<game.data.RecipeElement_Record> GetIngredientsItem(int index)RTTIgame.data.RecipeElement_Record? GetIngredientsItemHandle(int index)RTTIre.Hooks.Place( "gamedataUpgradingData_Record", "GetIngredientsItemHandle", (UpgradingData_Record_GetIngredientsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.RecipeElement_Record>(); } ); [Msgpack.Gen] public readonly partial record struct UpgradingData_Record_GetIngredientsItemHandle( game.data.UpgradingData_Record self, int index );bool IngredientsContains(WeakHandle<game.data.RecipeElement_Record> item)RTTIre.Hooks.Place( "gamedataUpgradingData_Record", "IngredientsContains", (UpgradingData_Record_IngredientsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct UpgradingData_Record_IngredientsContains( game.data.UpgradingData_Record self, WeakHandle<game.data.RecipeElement_Record> item );