class game.data
VehicleAITractionEstimation_Record
game.data.VehicleAITractionEstimation_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float TurningAccelFactor()RTTIre.Hooks.Place( "gamedataVehicleAITractionEstimation_Record", "TurningAccelFactor", (VehicleAITractionEstimation_Record_TurningAccelFactor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleAITractionEstimation_Record_TurningAccelFactor( game.data.VehicleAITractionEstimation_Record self );float ForwardAccelFactor()RTTIre.Hooks.Place( "gamedataVehicleAITractionEstimation_Record", "ForwardAccelFactor", (VehicleAITractionEstimation_Record_ForwardAccelFactor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleAITractionEstimation_Record_ForwardAccelFactor( game.data.VehicleAITractionEstimation_Record self );float BrakingAccelFactor()RTTIre.Hooks.Place( "gamedataVehicleAITractionEstimation_Record", "BrakingAccelFactor", (VehicleAITractionEstimation_Record_BrakingAccelFactor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleAITractionEstimation_Record_BrakingAccelFactor( game.data.VehicleAITractionEstimation_Record self );