BlackICE Scripting

class game.data

VehicleCustomMultilayer_Record

game.data.VehicleCustomMultilayer_Record

  • 0 properties
  • 16 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • CName[] AffectedComponents() RTTI
  • int GetAffectedComponentsCount() RTTI
  • CName GetAffectedComponentsItem(int index) RTTI
  • bool AffectedComponentsContains(CName item) RTTI
  • CName[] OnlyForPlayerVehicleAppearances() RTTI
  • int GetOnlyForPlayerVehicleAppearancesCount() RTTI
  • CName GetOnlyForPlayerVehicleAppearancesItem(int index) RTTI
  • bool OnlyForPlayerVehicleAppearancesContains(CName item) RTTI
  • CName[] ExcludedComponents() RTTI
  • int GetExcludedComponentsCount() RTTI
  • CName GetExcludedComponentsItem(int index) RTTI
  • bool ExcludedComponentsContains(CName item) RTTI
  • red.ResourceReferenceScriptToken CustomMlMask() RTTI
  • red.ResourceReferenceScriptToken CustomMlSetup() RTTI
  • float CoatLayerMin() RTTI
  • float CoatLayerMax() RTTI