class game.data
VehicleDestructibleGlass_Record
game.data.VehicleDestructibleGlass_Record
- 0 properties
- 9 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int[] GridCells()RTTIint GetGridCellsCount()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "GetGridCellsCount", (VehicleDestructibleGlass_Record_GetGridCellsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_GetGridCellsCount( game.data.VehicleDestructibleGlass_Record self );int GetGridCellsItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "GetGridCellsItem", (VehicleDestructibleGlass_Record_GetGridCellsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_GetGridCellsItem( game.data.VehicleDestructibleGlass_Record self, int index );bool GridCellsContains(int item)RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "GridCellsContains", (VehicleDestructibleGlass_Record_GridCellsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_GridCellsContains( game.data.VehicleDestructibleGlass_Record self, int item );CName Component()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "Component", (VehicleDestructibleGlass_Record_Component x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_Component( game.data.VehicleDestructibleGlass_Record self );CName Effect()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "Effect", (VehicleDestructibleGlass_Record_Effect x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_Effect( game.data.VehicleDestructibleGlass_Record self );CName Broken()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "Broken", (VehicleDestructibleGlass_Record_Broken x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_Broken( game.data.VehicleDestructibleGlass_Record self );float Threshold()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "Threshold", (VehicleDestructibleGlass_Record_Threshold x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_Threshold( game.data.VehicleDestructibleGlass_Record self );bool IsWindshield()RTTIre.Hooks.Place( "gamedataVehicleDestructibleGlass_Record", "IsWindshield", (VehicleDestructibleGlass_Record_IsWindshield x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleGlass_Record_IsWindshield( game.data.VehicleDestructibleGlass_Record self );