class game.data
VehicleDestructibleLight_Record
game.data.VehicleDestructibleLight_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int[] GridCells()RTTIint GetGridCellsCount()RTTIre.Hooks.Place( "gamedataVehicleDestructibleLight_Record", "GetGridCellsCount", (VehicleDestructibleLight_Record_GetGridCellsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleLight_Record_GetGridCellsCount( game.data.VehicleDestructibleLight_Record self );int GetGridCellsItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDestructibleLight_Record", "GetGridCellsItem", (VehicleDestructibleLight_Record_GetGridCellsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleLight_Record_GetGridCellsItem( game.data.VehicleDestructibleLight_Record self, int index );bool GridCellsContains(int item)RTTIre.Hooks.Place( "gamedataVehicleDestructibleLight_Record", "GridCellsContains", (VehicleDestructibleLight_Record_GridCellsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleLight_Record_GridCellsContains( game.data.VehicleDestructibleLight_Record self, int item );CName Component()RTTIre.Hooks.Place( "gamedataVehicleDestructibleLight_Record", "Component", (VehicleDestructibleLight_Record_Component x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleLight_Record_Component( game.data.VehicleDestructibleLight_Record self );float Threshold()RTTIre.Hooks.Place( "gamedataVehicleDestructibleLight_Record", "Threshold", (VehicleDestructibleLight_Record_Threshold x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructibleLight_Record_Threshold( game.data.VehicleDestructibleLight_Record self );