class game.data
VehicleDestructionPointDamper_Record
game.data.VehicleDestructionPointDamper_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
int PointIndex()RTTIre.Hooks.Place( "gamedataVehicleDestructionPointDamper_Record", "PointIndex", (VehicleDestructionPointDamper_Record_PointIndex x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructionPointDamper_Record_PointIndex( game.data.VehicleDestructionPointDamper_Record self );float DampValue()RTTIre.Hooks.Place( "gamedataVehicleDestructionPointDamper_Record", "DampValue", (VehicleDestructionPointDamper_Record_DampValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructionPointDamper_Record_DampValue( game.data.VehicleDestructionPointDamper_Record self );float PointFragility()RTTIre.Hooks.Place( "gamedataVehicleDestructionPointDamper_Record", "PointFragility", (VehicleDestructionPointDamper_Record_PointFragility x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDestructionPointDamper_Record_PointFragility( game.data.VehicleDestructionPointDamper_Record self );