class game.data
VehicleDetachablePart_Record
game.data.VehicleDetachablePart_Record
- 0 properties
- 11 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
CName[] Components()RTTIint GetComponentsCount()RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "GetComponentsCount", (VehicleDetachablePart_Record_GetComponentsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_GetComponentsCount( game.data.VehicleDetachablePart_Record self );CName GetComponentsItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "GetComponentsItem", (VehicleDetachablePart_Record_GetComponentsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_GetComponentsItem( game.data.VehicleDetachablePart_Record self, int index );bool ComponentsContains(CName item)RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "ComponentsContains", (VehicleDetachablePart_Record_ComponentsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_ComponentsContains( game.data.VehicleDetachablePart_Record self, CName item );int[] GridCells()RTTIint GetGridCellsCount()RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "GetGridCellsCount", (VehicleDetachablePart_Record_GetGridCellsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_GetGridCellsCount( game.data.VehicleDetachablePart_Record self );int GetGridCellsItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "GetGridCellsItem", (VehicleDetachablePart_Record_GetGridCellsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_GetGridCellsItem( game.data.VehicleDetachablePart_Record self, int index );bool GridCellsContains(int item)RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "GridCellsContains", (VehicleDetachablePart_Record_GridCellsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_GridCellsContains( game.data.VehicleDetachablePart_Record self, int item );CName Name()RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "Name", (VehicleDetachablePart_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_Name( game.data.VehicleDetachablePart_Record self );float Threshold()RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "Threshold", (VehicleDetachablePart_Record_Threshold x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_Threshold( game.data.VehicleDetachablePart_Record self );bool SpawnsExplosionEffect()RTTIre.Hooks.Place( "gamedataVehicleDetachablePart_Record", "SpawnsExplosionEffect", (VehicleDetachablePart_Record_SpawnsExplosionEffect x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDetachablePart_Record_SpawnsExplosionEffect( game.data.VehicleDetachablePart_Record self );