class game.data
VehicleFxCollisionMaterial_Record
game.data.VehicleFxCollisionMaterial_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Material_Record> Material()RTTIgame.data.Material_Record? MaterialHandle()RTTIre.Hooks.Place( "gamedataVehicleFxCollisionMaterial_Record", "MaterialHandle", (VehicleFxCollisionMaterial_Record_MaterialHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Material_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxCollisionMaterial_Record_MaterialHandle( game.data.VehicleFxCollisionMaterial_Record self );red.ResourceReferenceScriptToken Impact_decal()RTTIre.Hooks.Place( "gamedataVehicleFxCollisionMaterial_Record", "Impact_decal", (VehicleFxCollisionMaterial_Record_Impact_decal x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxCollisionMaterial_Record_Impact_decal( game.data.VehicleFxCollisionMaterial_Record self );red.ResourceReferenceScriptToken Scratch_particles()RTTIre.Hooks.Place( "gamedataVehicleFxCollisionMaterial_Record", "Scratch_particles", (VehicleFxCollisionMaterial_Record_Scratch_particles x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxCollisionMaterial_Record_Scratch_particles( game.data.VehicleFxCollisionMaterial_Record self );red.ResourceReferenceScriptToken Impact_particles()RTTIre.Hooks.Place( "gamedataVehicleFxCollisionMaterial_Record", "Impact_particles", (VehicleFxCollisionMaterial_Record_Impact_particles x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxCollisionMaterial_Record_Impact_particles( game.data.VehicleFxCollisionMaterial_Record self );red.ResourceReferenceScriptToken Scratch_decal()RTTIre.Hooks.Place( "gamedataVehicleFxCollisionMaterial_Record", "Scratch_decal", (VehicleFxCollisionMaterial_Record_Scratch_decal x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxCollisionMaterial_Record_Scratch_decal( game.data.VehicleFxCollisionMaterial_Record self );