class game.data
VehicleFxWheelsParticles_Record
game.data.VehicleFxWheelsParticles_Record
- 0 properties
- 15 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void Materials(out WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVehicleFxWheelsParticles_Record", "Materials", (VehicleFxWheelsParticles_Record_Materials x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_Materials( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList );int GetMaterialsCount()RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetMaterialsCount", (VehicleFxWheelsParticles_Record_GetMaterialsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetMaterialsCount( game.data.VehicleFxWheelsParticles_Record self );WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> GetMaterialsItem(int index)RTTIgame.data.VehicleFxWheelsParticlesMaterial_Record? GetMaterialsItemHandle(int index)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetMaterialsItemHandle", (VehicleFxWheelsParticles_Record_GetMaterialsItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleFxWheelsParticlesMaterial_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetMaterialsItemHandle( game.data.VehicleFxWheelsParticles_Record self, int index );bool MaterialsContains(WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "MaterialsContains", (VehicleFxWheelsParticles_Record_MaterialsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_MaterialsContains( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item );void Wet_material_overrides(out WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVehicleFxWheelsParticles_Record", "Wet_material_overrides", (VehicleFxWheelsParticles_Record_Wet_material_overrides x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_Wet_material_overrides( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList );int GetWet_material_overridesCount()RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetWet_material_overridesCount", (VehicleFxWheelsParticles_Record_GetWet_material_overridesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetWet_material_overridesCount( game.data.VehicleFxWheelsParticles_Record self );WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> GetWet_material_overridesItem(int index)RTTIgame.data.VehicleFxWheelsParticlesMaterial_Record? GetWet_material_overridesItemHandle(int index)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetWet_material_overridesItemHandle", (VehicleFxWheelsParticles_Record_GetWet_material_overridesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleFxWheelsParticlesMaterial_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetWet_material_overridesItemHandle( game.data.VehicleFxWheelsParticles_Record self, int index );bool Wet_material_overridesContains(WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "Wet_material_overridesContains", (VehicleFxWheelsParticles_Record_Wet_material_overridesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_Wet_material_overridesContains( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item );void Rain_material_overrides(out WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataVehicleFxWheelsParticles_Record", "Rain_material_overrides", (VehicleFxWheelsParticles_Record_Rain_material_overrides x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_Rain_material_overrides( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record>[] outList );int GetRain_material_overridesCount()RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetRain_material_overridesCount", (VehicleFxWheelsParticles_Record_GetRain_material_overridesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetRain_material_overridesCount( game.data.VehicleFxWheelsParticles_Record self );WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> GetRain_material_overridesItem(int index)RTTIgame.data.VehicleFxWheelsParticlesMaterial_Record? GetRain_material_overridesItemHandle(int index)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "GetRain_material_overridesItemHandle", (VehicleFxWheelsParticles_Record_GetRain_material_overridesItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleFxWheelsParticlesMaterial_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_GetRain_material_overridesItemHandle( game.data.VehicleFxWheelsParticles_Record self, int index );bool Rain_material_overridesContains(WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item)RTTIre.Hooks.Place( "gamedataVehicleFxWheelsParticles_Record", "Rain_material_overridesContains", (VehicleFxWheelsParticles_Record_Rain_material_overridesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleFxWheelsParticles_Record_Rain_material_overridesContains( game.data.VehicleFxWheelsParticles_Record self, WeakHandle<game.data.VehicleFxWheelsParticlesMaterial_Record> item );