class game.data
VehicleGear_Record
game.data.VehicleGear_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float MaxSpeed()RTTIre.Hooks.Place( "gamedataVehicleGear_Record", "MaxSpeed", (VehicleGear_Record_MaxSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleGear_Record_MaxSpeed( game.data.VehicleGear_Record self );float MaxEngineRPM()RTTIre.Hooks.Place( "gamedataVehicleGear_Record", "MaxEngineRPM", (VehicleGear_Record_MaxEngineRPM x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleGear_Record_MaxEngineRPM( game.data.VehicleGear_Record self );float MinSpeed()RTTIre.Hooks.Place( "gamedataVehicleGear_Record", "MinSpeed", (VehicleGear_Record_MinSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleGear_Record_MinSpeed( game.data.VehicleGear_Record self );float MinEngineRPM()RTTIre.Hooks.Place( "gamedataVehicleGear_Record", "MinEngineRPM", (VehicleGear_Record_MinEngineRPM x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleGear_Record_MinEngineRPM( game.data.VehicleGear_Record self );float TorqueMultiplier()RTTIre.Hooks.Place( "gamedataVehicleGear_Record", "TorqueMultiplier", (VehicleGear_Record_TorqueMultiplier x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleGear_Record_TorqueMultiplier( game.data.VehicleGear_Record self );