class game.data
VehiclePIDSettings_Record
game.data.VehiclePIDSettings_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float I()RTTIre.Hooks.Place( "gamedataVehiclePIDSettings_Record", "I", (VehiclePIDSettings_Record_I x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehiclePIDSettings_Record_I( game.data.VehiclePIDSettings_Record self );float P()RTTIre.Hooks.Place( "gamedataVehiclePIDSettings_Record", "P", (VehiclePIDSettings_Record_P x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehiclePIDSettings_Record_P( game.data.VehiclePIDSettings_Record self );float OutputSaturationLimit()RTTIre.Hooks.Place( "gamedataVehiclePIDSettings_Record", "OutputSaturationLimit", (VehiclePIDSettings_Record_OutputSaturationLimit x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehiclePIDSettings_Record_OutputSaturationLimit( game.data.VehiclePIDSettings_Record self );float D()RTTIre.Hooks.Place( "gamedataVehiclePIDSettings_Record", "D", (VehiclePIDSettings_Record_D x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehiclePIDSettings_Record_D( game.data.VehiclePIDSettings_Record self );float IntegratorClampingLimit()RTTIre.Hooks.Place( "gamedataVehiclePIDSettings_Record", "IntegratorClampingLimit", (VehiclePIDSettings_Record_IntegratorClampingLimit x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehiclePIDSettings_Record_IntegratorClampingLimit( game.data.VehiclePIDSettings_Record self );