class game.data
VehicleStoppingSettings_Record
game.data.VehicleStoppingSettings_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float MildBrakingChangeSpeed()RTTIre.Hooks.Place( "gamedataVehicleStoppingSettings_Record", "MildBrakingChangeSpeed", (VehicleStoppingSettings_Record_MildBrakingChangeSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleStoppingSettings_Record_MildBrakingChangeSpeed( game.data.VehicleStoppingSettings_Record self );float ErrorMagnitudeForMildBrakingChange()RTTIre.Hooks.Place( "gamedataVehicleStoppingSettings_Record", "ErrorMagnitudeForMildBrakingChange", (VehicleStoppingSettings_Record_ErrorMagnitudeForMildBrakingChange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleStoppingSettings_Record_ErrorMagnitudeForMildBrakingChange( game.data.VehicleStoppingSettings_Record self );float FullBrakingChangeSpeed()RTTIre.Hooks.Place( "gamedataVehicleStoppingSettings_Record", "FullBrakingChangeSpeed", (VehicleStoppingSettings_Record_FullBrakingChangeSpeed x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleStoppingSettings_Record_FullBrakingChangeSpeed( game.data.VehicleStoppingSettings_Record self );float ErrorMagnitudeForFullBrakingChange()RTTIre.Hooks.Place( "gamedataVehicleStoppingSettings_Record", "ErrorMagnitudeForFullBrakingChange", (VehicleStoppingSettings_Record_ErrorMagnitudeForFullBrakingChange x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleStoppingSettings_Record_ErrorMagnitudeForFullBrakingChange( game.data.VehicleStoppingSettings_Record self );float DecreaseMul()RTTIre.Hooks.Place( "gamedataVehicleStoppingSettings_Record", "DecreaseMul", (VehicleStoppingSettings_Record_DecreaseMul x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleStoppingSettings_Record_DecreaseMul( game.data.VehicleStoppingSettings_Record self );