class game.data
VehicleUIData_Record
game.data.VehicleUIData_Record
- 0 properties
- 5 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string DriveLayout()RTTIre.Hooks.Place( "gamedataVehicleUIData_Record", "DriveLayout", (VehicleUIData_Record_DriveLayout x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleUIData_Record_DriveLayout( game.data.VehicleUIData_Record self );string ProductionYear()RTTIre.Hooks.Place( "gamedataVehicleUIData_Record", "ProductionYear", (VehicleUIData_Record_ProductionYear x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleUIData_Record_ProductionYear( game.data.VehicleUIData_Record self );string Info()RTTIre.Hooks.Place( "gamedataVehicleUIData_Record", "Info", (VehicleUIData_Record_Info x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleUIData_Record_Info( game.data.VehicleUIData_Record self );float Mass()RTTIre.Hooks.Place( "gamedataVehicleUIData_Record", "Mass", (VehicleUIData_Record_Mass x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleUIData_Record_Mass( game.data.VehicleUIData_Record self );float Horsepower()RTTIre.Hooks.Place( "gamedataVehicleUIData_Record", "Horsepower", (VehicleUIData_Record_Horsepower x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleUIData_Record_Horsepower( game.data.VehicleUIData_Record self );