class game.data
VehicleVisualCustomizationPreviewGlowSetup_Record
game.data.VehicleVisualCustomizationPreviewGlowSetup_Record
- 0 properties
- 8 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.UIIcon_Record> PrimaryImage()RTTIgame.data.UIIcon_Record? PrimaryImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewGlowSetup_Record", "PrimaryImageHandle", (VehicleVisualCustomizationPreviewGlowSetup_Record_PrimaryImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewGlowSetup_Record_PrimaryImageHandle( game.data.VehicleVisualCustomizationPreviewGlowSetup_Record self );WeakHandle<game.data.UIIcon_Record> SecondaryImage()RTTIgame.data.UIIcon_Record? SecondaryImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewGlowSetup_Record", "SecondaryImageHandle", (VehicleVisualCustomizationPreviewGlowSetup_Record_SecondaryImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewGlowSetup_Record_SecondaryImageHandle( game.data.VehicleVisualCustomizationPreviewGlowSetup_Record self );WeakHandle<game.data.UIIcon_Record> LightsImage()RTTIgame.data.UIIcon_Record? LightsImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewGlowSetup_Record", "LightsImageHandle", (VehicleVisualCustomizationPreviewGlowSetup_Record_LightsImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewGlowSetup_Record_LightsImageHandle( game.data.VehicleVisualCustomizationPreviewGlowSetup_Record self );WeakHandle<game.data.UIIcon_Record> BackgroundImage()RTTIgame.data.UIIcon_Record? BackgroundImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewGlowSetup_Record", "BackgroundImageHandle", (VehicleVisualCustomizationPreviewGlowSetup_Record_BackgroundImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewGlowSetup_Record_BackgroundImageHandle( game.data.VehicleVisualCustomizationPreviewGlowSetup_Record self );