class game.data
VehicleVisualCustomizationPreviewSetup_Record
game.data.VehicleVisualCustomizationPreviewSetup_Record
- 0 properties
- 18 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.UIIcon_Record> LightsImage()RTTIgame.data.UIIcon_Record? LightsImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "LightsImageHandle", (VehicleVisualCustomizationPreviewSetup_Record_LightsImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_LightsImageHandle( game.data.VehicleVisualCustomizationPreviewSetup_Record self );WeakHandle<game.data.UIIcon_Record> PrimaryImage()RTTIgame.data.UIIcon_Record? PrimaryImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "PrimaryImageHandle", (VehicleVisualCustomizationPreviewSetup_Record_PrimaryImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_PrimaryImageHandle( game.data.VehicleVisualCustomizationPreviewSetup_Record self );WeakHandle<game.data.UIIcon_Record> SecondaryImage()RTTIgame.data.UIIcon_Record? SecondaryImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "SecondaryImageHandle", (VehicleVisualCustomizationPreviewSetup_Record_SecondaryImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_SecondaryImageHandle( game.data.VehicleVisualCustomizationPreviewSetup_Record self );WeakHandle<game.data.UIIcon_Record> BackgroundImage()RTTIgame.data.UIIcon_Record? BackgroundImageHandle()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "BackgroundImageHandle", (VehicleVisualCustomizationPreviewSetup_Record_BackgroundImageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.UIIcon_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_BackgroundImageHandle( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float LeftLightMarginRight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "LeftLightMarginRight", (VehicleVisualCustomizationPreviewSetup_Record_LeftLightMarginRight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_LeftLightMarginRight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float LeftLightWidth()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "LeftLightWidth", (VehicleVisualCustomizationPreviewSetup_Record_LeftLightWidth x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_LeftLightWidth( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float LeftLightMarginTop()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "LeftLightMarginTop", (VehicleVisualCustomizationPreviewSetup_Record_LeftLightMarginTop x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_LeftLightMarginTop( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float LeftLightHeight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "LeftLightHeight", (VehicleVisualCustomizationPreviewSetup_Record_LeftLightHeight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_LeftLightHeight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float RightLightWidth()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "RightLightWidth", (VehicleVisualCustomizationPreviewSetup_Record_RightLightWidth x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_RightLightWidth( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float RightLightMarginTop()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "RightLightMarginTop", (VehicleVisualCustomizationPreviewSetup_Record_RightLightMarginTop x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_RightLightMarginTop( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float RightLightMarginRight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "RightLightMarginRight", (VehicleVisualCustomizationPreviewSetup_Record_RightLightMarginRight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_RightLightMarginRight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );float RightLightHeight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "RightLightHeight", (VehicleVisualCustomizationPreviewSetup_Record_RightLightHeight x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_RightLightHeight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );bool PreviewRightLight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "PreviewRightLight", (VehicleVisualCustomizationPreviewSetup_Record_PreviewRightLight x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_PreviewRightLight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );bool PreviewLeftLight()RTTIre.Hooks.Place( "gamedataVehicleVisualCustomizationPreviewSetup_Record", "PreviewLeftLight", (VehicleVisualCustomizationPreviewSetup_Record_PreviewLeftLight x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleVisualCustomizationPreviewSetup_Record_PreviewLeftLight( game.data.VehicleVisualCustomizationPreviewSetup_Record self );