class game.data
VehicleWheelDrivingSetup_2_Record
game.data.VehicleWheelDrivingSetup_2_Record
- 0 properties
- 4 functions
Extends game.data.VehicleWheelDrivingSetup_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.VehicleWheelRole_Record> F()RTTIgame.data.VehicleWheelRole_Record? FHandle()RTTIre.Hooks.Place( "gamedataVehicleWheelDrivingSetup_2_Record", "FHandle", (VehicleWheelDrivingSetup_2_Record_FHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleWheelRole_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleWheelDrivingSetup_2_Record_FHandle( game.data.VehicleWheelDrivingSetup_2_Record self );WeakHandle<game.data.VehicleWheelRole_Record> B()RTTIgame.data.VehicleWheelRole_Record? BHandle()RTTIre.Hooks.Place( "gamedataVehicleWheelDrivingSetup_2_Record", "BHandle", (VehicleWheelDrivingSetup_2_Record_BHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleWheelRole_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleWheelDrivingSetup_2_Record_BHandle( game.data.VehicleWheelDrivingSetup_2_Record self );