class game.data
VirtualNetworkPath_Record
game.data.VirtualNetworkPath_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
Vector3[] Points()RTTIint GetPointsCount()RTTIre.Hooks.Place( "gamedataVirtualNetworkPath_Record", "GetPointsCount", (VirtualNetworkPath_Record_GetPointsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VirtualNetworkPath_Record_GetPointsCount( game.data.VirtualNetworkPath_Record self );Vector3 GetPointsItem(int index)RTTIre.Hooks.Place( "gamedataVirtualNetworkPath_Record", "GetPointsItem", (VirtualNetworkPath_Record_GetPointsItem x) => { return re.Hooks.CallOriginal<re.msgpack.Vector3>(); } ); [Msgpack.Gen] public readonly partial record struct VirtualNetworkPath_Record_GetPointsItem( game.data.VirtualNetworkPath_Record self, int index );bool PointsContains(Vector3 item)RTTIre.Hooks.Place( "gamedataVirtualNetworkPath_Record", "PointsContains", (VirtualNetworkPath_Record_PointsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VirtualNetworkPath_Record_PointsContains( game.data.VirtualNetworkPath_Record self, Vector3 item );