BlackICE Scripting

class game.data

VisionModuleBase_Record

game.data.VisionModuleBase_Record

  • 0 properties
  • 26 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.VisionGroup_Record> Group() RTTI
  • game.data.VisionGroup_Record? GroupHandle() RTTI
  • CName Focus_cue() RTTI
  • CName Light_deact_mode() RTTI
  • CName Light_act_type() RTTI
  • CName Light_deact_type() RTTI
  • CName Default_cue() RTTI
  • CName Heavy_act_type() RTTI
  • CName Light_act_mode() RTTI
  • CName Heavy_act_mode() RTTI
  • CName Heavy_deact_mode() RTTI
  • CName Heavy_deact_type() RTTI
  • CName Prereq() RTTI
  • CName ObjectPrereq() RTTI
  • float Light_act_delay() RTTI
  • float Light_deact_duration() RTTI
  • float Heavy_deact_duration() RTTI
  • float Light_act_duration() RTTI
  • float Heavy_act_delay() RTTI
  • float Light_deact_delay() RTTI
  • int Default_color() RTTI
  • int Focus_color() RTTI
  • float Heavy_act_duration() RTTI
  • float Heavy_deact_delay() RTTI
  • bool Default_seeThroughWalls() RTTI
  • bool Focus_seeThroughWalls() RTTI