class game.data
WeaponSafeModeBound_Record
game.data.WeaponSafeModeBound_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float PitchMin()RTTIre.Hooks.Place( "gamedataWeaponSafeModeBound_Record", "PitchMin", (WeaponSafeModeBound_Record_PitchMin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponSafeModeBound_Record_PitchMin( game.data.WeaponSafeModeBound_Record self );float PitchMax()RTTIre.Hooks.Place( "gamedataWeaponSafeModeBound_Record", "PitchMax", (WeaponSafeModeBound_Record_PitchMax x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponSafeModeBound_Record_PitchMax( game.data.WeaponSafeModeBound_Record self );float YawMin()RTTIre.Hooks.Place( "gamedataWeaponSafeModeBound_Record", "YawMin", (WeaponSafeModeBound_Record_YawMin x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponSafeModeBound_Record_YawMin( game.data.WeaponSafeModeBound_Record self );float YawMax()RTTIre.Hooks.Place( "gamedataWeaponSafeModeBound_Record", "YawMax", (WeaponSafeModeBound_Record_YawMax x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponSafeModeBound_Record_YawMax( game.data.WeaponSafeModeBound_Record self );