ApplyStatusEffectEvent class
game.events.ApplyStatusEffectEvent
Inheritance
Base: game.events.StatusEffectEvent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isNewApplication | bool | |
instigatorEntityID | ent.EntityID | |
proxyEntityID | ent.EntityID | |
isAppliedOnSpawn | bool |
Functions
None.