class game.interactions
InteractionActivationEvent
game.interactions.InteractionActivationEvent
- 1 property
- 1 function
Extends game.interactions.InteractionBaseEvent red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
eventType | game.interactions.EInteractionEventType | 0x68 |
Functions
bool IsInputLayerEvent()RTTIre.Hooks.Place( "gameinteractionsInteractionActivationEvent", "IsInputLayerEvent", (InteractionActivationEvent_IsInputLayerEvent x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InteractionActivationEvent_IsInputLayerEvent( game.interactions.InteractionActivationEvent self );