class game.map.pins
IMappin
game.map.pins.IMappin
- 0 properties
- 20 functions
- 4 derived classes
Extends game.map.pins.IVisualObject IScriptable ISerializable
Derived
game.map.pins.PointOfInterestMappin, game.map.pins.QuestMappin, game.map.pins.RuntimeMappin, game.map.pins.StubMappin
Properties
None.
Functions
bool IsStatic()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsStatic", (IMappin_IsStatic x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsStatic( game.map.pins.IMappin self );bool IsVisible()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsVisible", (IMappin_IsVisible x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsVisible( game.map.pins.IMappin self );bool IsActive()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsActive", (IMappin_IsActive x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsActive( game.map.pins.IMappin self );bool IsVisited()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsVisited", (IMappin_IsVisited x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsVisited( game.map.pins.IMappin self );bool IsQuestMappin()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestMappin", (IMappin_IsQuestMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestMappin( game.map.pins.IMappin self );bool IsQuestNPCMappin()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestNPCMappin", (IMappin_IsQuestNPCMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestNPCMappin( game.map.pins.IMappin self );bool IsQuestEntityMappin()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestEntityMappin", (IMappin_IsQuestEntityMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestEntityMappin( game.map.pins.IMappin self );bool IsQuestAreaMappin()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestAreaMappin", (IMappin_IsQuestAreaMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestAreaMappin( game.map.pins.IMappin self );bool IsPlayerTracked()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsPlayerTracked", (IMappin_IsPlayerTracked x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsPlayerTracked( game.map.pins.IMappin self );Vector4 GetWorldPosition()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetWorldPosition", (IMappin_GetWorldPosition x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetWorldPosition( game.map.pins.IMappin self );string GetDisplayName()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetDisplayName", (IMappin_GetDisplayName x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetDisplayName( game.map.pins.IMappin self );float GetDistanceToPlayer()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetDistanceToPlayer", (IMappin_GetDistanceToPlayer x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetDistanceToPlayer( game.map.pins.IMappin self );game.map.pins.VerticalPositioning GetVerticalRelationToPlayer()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetVerticalRelationToPlayer", (IMappin_GetVerticalRelationToPlayer x) => { return re.Hooks.CallOriginal<re.msgpack.game.map.pins.VerticalPositioning>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetVerticalRelationToPlayer( game.map.pins.IMappin self );game.NewMappinID GetNewMappinID()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetNewMappinID", (IMappin_GetNewMappinID x) => { return re.Hooks.CallOriginal<re.msgpack.game.NewMappinID>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetNewMappinID( game.map.pins.IMappin self );ent.EntityID GetEntityID()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetEntityID", (IMappin_GetEntityID x) => { return re.Hooks.CallOriginal<re.msgpack.ent.EntityID>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetEntityID( game.map.pins.IMappin self );game.data.MappinPhase GetPhase()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetPhase", (IMappin_GetPhase x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinPhase>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetPhase( game.map.pins.IMappin self );game.data.MappinVariant GetVariant()RTTIre.Hooks.Place( "gamemappinsIMappin", "GetVariant", (IMappin_GetVariant x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinVariant>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_GetVariant( game.map.pins.IMappin self );WeakHandle<game.map.pins.MappinScriptData> GetScriptData()RTTIbool IsQuestImportant()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestImportant", (IMappin_IsQuestImportant x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestImportant( game.map.pins.IMappin self );bool IsQuestPath()RTTIre.Hooks.Place( "gamemappinsIMappin", "IsQuestPath", (IMappin_IsQuestPath x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IMappin_IsQuestPath( game.map.pins.IMappin self );