class game.stateMachine.parameter
TypeVaultParameters
game.stateMachine.parameter.TypeVaultParameters
- 0 properties
- 3 functions
Extends game.stateMachine.parameter.TypeClimbParametersBase IScriptable ISerializable
Properties
None.
Functions
void SetObstacleDestination(Vector4 val)RTTIre.Hooks.PlaceVoid( "gamestateMachineparameterTypeVaultParameters", "SetObstacleDestination", (TypeVaultParameters_SetObstacleDestination x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TypeVaultParameters_SetObstacleDestination( game.stateMachine.parameter.TypeVaultParameters self, Vector4 val );void SetObstacleDepth(float val)RTTIre.Hooks.PlaceVoid( "gamestateMachineparameterTypeVaultParameters", "SetObstacleDepth", (TypeVaultParameters_SetObstacleDepth x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TypeVaultParameters_SetObstacleDepth( game.stateMachine.parameter.TypeVaultParameters self, float val );void SetMinSpeed(float val)RTTIre.Hooks.PlaceVoid( "gamestateMachineparameterTypeVaultParameters", "SetMinSpeed", (TypeVaultParameters_SetMinSpeed x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TypeVaultParameters_SetMinSpeed( game.stateMachine.parameter.TypeVaultParameters self, float val );