WeaponActionBase class
game.stateMachine.player.actions.WeaponActionBase
Inheritance
Base: game.stateMachine.StateActionDefinition
Derived
game.stateMachine.player.actions.ActionCharge, game.stateMachine.player.actions.ActionChargeMax, game.stateMachine.player.actions.ActionChargeReady, game.stateMachine.player.actions.ActionCycleTriggerMode, game.stateMachine.player.actions.ActionDischarge, game.stateMachine.player.actions.ActionReady, game.stateMachine.player.actions.ActionReload, game.stateMachine.player.actions.ActionShoot, game.stateMachine.player.actions.ActionWindup, game.stateMachine.player.actions.WeaponStart
Properties
None.
Functions
None.