class game.ui
DamageIndicatorGameController
game.ui.DamageIndicatorGameController
- 1 property
- 1 function
Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
maxVisibleParts | byte | 0x188 |
Functions
bool ShouldShowDamage(game.events.DamageReceivedEvent evt)RTTIre.Hooks.Place( "gameuiDamageIndicatorGameController", "ShouldShowDamage;gameDamageReceivedEvent", (DamageIndicatorGameController_ShouldShowDamage x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DamageIndicatorGameController_ShouldShowDamage( game.ui.DamageIndicatorGameController self, game.events.DamageReceivedEvent? evt );