class game.ui
GamepadLightController
game.ui.GamepadLightController
- 0 properties
- 2 functions
Extends game.ui.IGamepadLightController game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
void ResetControllerColor()RTTIre.Hooks.PlaceVoid( "gameuiGamepadLightController", "ResetControllerColor", (GamepadLightController_ResetControllerColor x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GamepadLightController_ResetControllerColor( game.ui.GamepadLightController self );void SetControllerColor(byte r, byte g, byte b)RTTIre.Hooks.PlaceVoid( "gameuiGamepadLightController", "SetControllerColor", (GamepadLightController_SetControllerColor x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GamepadLightController_SetControllerColor( game.ui.GamepadLightController self, byte r, byte g, byte b );