class game.ui
InGameCharacterCustomizationGameController
game.ui.InGameCharacterCustomizationGameController
- 0 properties
- 2 functions
Extends game.ui.BaseMenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
None.
Functions
bool OnPuppetReady(CName sceneName, game.Puppet puppet)RTTIre.Hooks.Place( "gameuiInGameCharacterCustomizationGameController", "OnPuppetReady", (InGameCharacterCustomizationGameController_OnPuppetReady x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InGameCharacterCustomizationGameController_OnPuppetReady( game.ui.InGameCharacterCustomizationGameController self, CName sceneName, game.Puppet? puppet );void UpdateCensorshipItems(game.Puppet puppet, game.TransactionSystem transactionSystem, CName gender)RTTIre.Hooks.PlaceVoid( "gameuiInGameCharacterCustomizationGameController", "UpdateCensorshipItems;gamePuppetTransactionSystemCName", (InGameCharacterCustomizationGameController_UpdateCensorshipItems x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InGameCharacterCustomizationGameController_UpdateCensorshipItems( game.ui.InGameCharacterCustomizationGameController self, game.Puppet? puppet, game.TransactionSystem? transactionSystem, CName gender );