BlackICE Scripting

class game.ui

PhoneWaveformGameController

game.ui.PhoneWaveformGameController

  • 10 properties
  • 11 functions

Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
measurementsIntrevalfloat0xF4
measurementsCountint0xF0
barItemNameCName0x0 scripted
rootWeakHandle<ink.CompoundWidget>0x8 scripted
barsWeakHandle<ink.Widget>[]0x18 scripted
tracesWeakHandle<ink.Widget>[]0x28 scripted
cachedRootSizeVector20x38 scripted
maxValuefloat0x40 scripted
barsPaddingfloat0x44 scripted
barSizeVector20x48 scripted

Functions

  • void SetMeasurementsCount(int value) RTTI
  • void SetMeasurementsIntreval(float value) RTTI
  • int GetMeasurementsCount() RTTI
  • float GetMeasurementsIntreval() RTTI
  • void SetItemName(CName value) RTTI
  • bool OnInitialize() RTTI
  • bool OnUpdate(game.ui.PhoneWaveformData audioData) RTTI
  • void InitWaveform() RTTI
  • WeakHandle<ink.CompoundWidget> SpawnBar(ink.Margin margin) RTTI
  • void UpdateWaveform(Vector4[] audioData) RTTI
  • Vector2 FixSize(WeakHandle<ink.Widget> bar, float value) RTTI