class game.ui
PhotomodeSetActiveLightEvent
game.ui.PhotomodeSetActiveLightEvent
- 3 properties
- 1 function
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
isLightTabActive | bool | 0x40 | |
isCurrentLightEnabled | bool | 0x41 | |
lightIndex | int | 0x44 |
Functions
int GetIndex()RTTIre.Hooks.Place( "gameuiPhotomodeSetActiveLightEvent", "GetIndex;", (PhotomodeSetActiveLightEvent_GetIndex x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct PhotomodeSetActiveLightEvent_GetIndex( game.ui.PhotomodeSetActiveLightEvent self );