class game.ui
PreviewGameController
game.ui.PreviewGameController
- 5 properties
- 7 functions
- 2 derived classes
Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
yawSpeed | float | 0x110 | |
yawDefault | float | 0x114 | |
isRotatable | bool | 0x10 | scripted |
rotationSpeed | float | 0x14 | scripted |
inputDisabled | bool | 0x18 | scripted |
Functions
void Rotate(float yaw)RTTIre.Hooks.PlaceVoid( "gameuiPreviewGameController", "Rotate", (PreviewGameController_Rotate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_Rotate( game.ui.PreviewGameController self, float yaw );void RotateVector(Vector3 value)RTTIre.Hooks.PlaceVoid( "gameuiPreviewGameController", "RotateVector", (PreviewGameController_RotateVector x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_RotateVector( game.ui.PreviewGameController self, Vector3 value );bool OnInitialize()overrideRTTIre.Hooks.Place( "gameuiPreviewGameController", "OnInitialize", (PreviewGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_OnInitialize( game.ui.PreviewGameController self );bool OnUninitialize()overrideRTTIre.Hooks.Place( "gameuiPreviewGameController", "OnUninitialize", (PreviewGameController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_OnUninitialize( game.ui.PreviewGameController self );void HandleAxisInput(ink.PointerEvent e)RTTIre.Hooks.PlaceVoid( "gameuiPreviewGameController", "HandleAxisInput;inkPointerEvent", (PreviewGameController_HandleAxisInput x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_HandleAxisInput( game.ui.PreviewGameController self, ink.PointerEvent? e );bool OnAxisInput(ink.PointerEvent e)RTTIre.Hooks.Place( "gameuiPreviewGameController", "OnAxisInput", (PreviewGameController_OnAxisInput x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_OnAxisInput( game.ui.PreviewGameController self, ink.PointerEvent? e );void SetInputDisabled(bool disabled)RTTIre.Hooks.PlaceVoid( "gameuiPreviewGameController", "SetInputDisabled;Bool", (PreviewGameController_SetInputDisabled x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PreviewGameController_SetInputDisabled( game.ui.PreviewGameController self, bool disabled );