BlackICE Scripting

class game.ui

QuadRacerLogicController

game.ui.QuadRacerLogicController

  • 39 properties
  • 4 functions

Extends game.ui.SideScrollerMiniGameLogicController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
endgameDelayfloat0x128
baseMultiplicatorScalefloat0x134
skyWidgetink.WidgetReference0x230
roadgame.ui.RoadEditorSegment[]0x208
checkpointLibraryNameCName0x190
roadLibraryNameCName0x1A8
backgroundLibraryNameCName0x1A0
timeToPassCheckpointfloat0x198
scorePerMeterint0x14C
scorePerExtraSecondint0x150
bonusTimefloat0x188
backgroundStitchfloat0x144
drawDistanceuint0x158
carDistanceOfViewint0x148
colorBlindDrawDistanceuint0x15C
segmentDetailsuint0x138
segmentLengthfloat0x130
roadWidthfloat0x12C
backgroundSpeedfloat0x140
cameraFovfloat0x160
cameraHeightfloat0x164
startTimefloat0x19C
defaultMaxSpeedfloat0x16C
nitroMaxSpeedfloat0x170
accelerationfloat0x178
breakingfloat0x17C
decelerationfloat0x180
offRoadLimitfloat0x174
offRoadDecelerationfloat0x184
centrifugalForcefloat0x13C
playerSegmentOffsetint0x154
timeLeftTextink.TextWidgetReference0x8 scripted
scoreTextink.TextWidgetReference0x20 scripted
speedTextink.TextWidgetReference0x38 scripted
notificationTextink.TextWidgetReference0x50 scripted
notificationAnimationNameCName0x68 scripted
speedCoeficientfloat0x70 scripted
currentNotificationAnimationink.anim.Proxy?0x78 scripted
lastTimeint0x88 scripted

Functions

  • void OnInitializeGameLogic() overrideRTTI
  • void OnGameStateUpdateLogic(game.ui.OnMiniGameStateUpdateEvent gameStateUpdateEvent) overrideRTTI
  • void PlayNotificationAnimation(string text) RTTI
  • void StopCurrentNotificationAnimation() RTTI