class game.ui
SettingsMenuGameController
game.ui.SettingsMenuGameController
- 0 properties
- 5 functions
- 1 derived class
Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Derived
Properties
None.
Functions
void RunGraphicsBenchmark()RTTIre.Hooks.PlaceVoid( "gameuiSettingsMenuGameController", "RunGraphicsBenchmark", (SettingsMenuGameController_RunGraphicsBenchmark x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsMenuGameController_RunGraphicsBenchmark( game.ui.SettingsMenuGameController self );bool IsBenchmarkPossible()RTTIre.Hooks.Place( "gameuiSettingsMenuGameController", "IsBenchmarkPossible", (SettingsMenuGameController_IsBenchmarkPossible x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SettingsMenuGameController_IsBenchmarkPossible( game.ui.SettingsMenuGameController self );bool CanEditSafezones()RTTIre.Hooks.Place( "gameuiSettingsMenuGameController", "CanEditSafezones", (SettingsMenuGameController_CanEditSafezones x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct SettingsMenuGameController_CanEditSafezones( game.ui.SettingsMenuGameController self );void SetLanguagePackageInstallProgress(float progress)RTTIre.Hooks.PlaceVoid( "gameuiSettingsMenuGameController", "SetLanguagePackageInstallProgress;Float", (SettingsMenuGameController_SetLanguagePackageInstallProgress x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsMenuGameController_SetLanguagePackageInstallProgress( game.ui.SettingsMenuGameController self, float progress );void SetLanguagePackageInstallProgressBar(float progress, bool completed, bool started)RTTIre.Hooks.PlaceVoid( "gameuiSettingsMenuGameController", "SetLanguagePackageInstallProgressBar;FloatBoolBool", (SettingsMenuGameController_SetLanguagePackageInstallProgressBar x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SettingsMenuGameController_SetLanguagePackageInstallProgressBar( game.ui.SettingsMenuGameController self, float progress, bool completed, bool started );