class game.ui
TimeDisplayLogicController
game.ui.TimeDisplayLogicController
- 2 properties
- 1 function
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
timerText | ink.TextWidgetReference | 0x80 | |
noConnectionText | ink.TextWidgetReference | 0x98 |
Functions
void UpdateTime(bool glitchEnabled, GameTime gameTime)RTTIre.Hooks.PlaceVoid( "gameuiTimeDisplayLogicController", "UpdateTime", (TimeDisplayLogicController_UpdateTime x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TimeDisplayLogicController_UpdateTime( game.ui.TimeDisplayLogicController self, bool glitchEnabled, GameTime gameTime );