class game.ui
TutorialOverlayLogicController
game.ui.TutorialOverlayLogicController
- 6 properties
- 6 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
hideInMenu | bool | 0x78 | |
hideOnInput | bool | 0x79 | |
showAnimation | CName | 0x0 | scripted |
hideAnimation | CName | 0x8 | scripted |
animProxy | ink.anim.Proxy? | 0x10 | scripted |
tutorialManager | WeakHandle<quest.TutorialManager> | 0x20 | scripted |
Functions
bool OnUninitialize()RTTIre.Hooks.Place( "gameuiTutorialOverlayLogicController", "OnUninitialize", (TutorialOverlayLogicController_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_OnUninitialize( game.ui.TutorialOverlayLogicController self );bool OnButtonRelease(ink.PointerEvent evt)RTTIre.Hooks.Place( "gameuiTutorialOverlayLogicController", "OnButtonRelease", (TutorialOverlayLogicController_OnButtonRelease x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_OnButtonRelease( game.ui.TutorialOverlayLogicController self, ink.PointerEvent? evt );void SetupTutorialOverlayLogicController(quest.ITutorialManager tutorialManager)RTTIre.Hooks.PlaceVoid( "gameuiTutorialOverlayLogicController", "SetupTutorialOverlayLogicController;questITutorialManager", (TutorialOverlayLogicController_SetupTutorialOverlayLogicController x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_SetupTutorialOverlayLogicController( game.ui.TutorialOverlayLogicController self, quest.ITutorialManager? tutorialManager );ink.anim.Proxy? PlayShowAnimation()RTTIre.Hooks.Place( "gameuiTutorialOverlayLogicController", "PlayShowAnimation;", (TutorialOverlayLogicController_PlayShowAnimation x) => { return re.Hooks.CallOriginal<re.msgpack.ink.anim.Proxy>(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_PlayShowAnimation( game.ui.TutorialOverlayLogicController self );ink.anim.Proxy? PlayHideAnimation()RTTIre.Hooks.Place( "gameuiTutorialOverlayLogicController", "PlayHideAnimation;", (TutorialOverlayLogicController_PlayHideAnimation x) => { return re.Hooks.CallOriginal<re.msgpack.ink.anim.Proxy>(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_PlayHideAnimation( game.ui.TutorialOverlayLogicController self );bool OnShowFinished(ink.anim.Proxy e)RTTIre.Hooks.Place( "gameuiTutorialOverlayLogicController", "OnShowFinished", (TutorialOverlayLogicController_OnShowFinished x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct TutorialOverlayLogicController_OnShowFinished( game.ui.TutorialOverlayLogicController self, ink.anim.Proxy? e );